Hi! I'm Filippo Caio, a passionate Game Designer. I started making games on my own as an autodidact, learning through trial and error. I played a lot of videogames with the aim of gaining insights about what made a game great. Taking inspiration from my gaming experience, I now create my own worlds and mechanics. In every Project I work on I always commit myself to the fullest to solve even the toughest of challenges. My strongest ability is being able to work in a team to coordinate tasks efficiently, as I think it's the key to success in any project. On a more personal note, I'm a LEGO Technic and Mindstorms enthusiast, I have a great passion for creating complex mechanisms and systems, It's a creative process that allows me to explore innovative solutions and it's also lots of fun!
I participated as a Unity programmer and game designer in the 'Bombetta' project, first winner of the Hackathon Playseriously award from SAE Institute.
https://www.sae.edu/ita/hackathon-play-seriously/