Hi! I'm Filippo Caio, a passionate and self-taught Game Designer. I started creating games on my own, learning through experimentation and observation. I've played a wide variety of video games to understand what truly makes a game engaging and memorable. Now, drawing from my gaming experiences, I design unique worlds and innovative mechanics, tackling each project with dedication and persistence, even in the face of complex challenges.
One of my strongest skills is my ability to work collaboratively, efficiently coordinating tasks within a team, as I believe that teamwork is essential for the success of any project.
On a personal note, I'm an avid LEGO Technic and Mindstorms enthusiast. I love building intricate mechanisms and systems, exploring creative solutions and pushing the boundaries of innovation. It’s a process that fuels my creativity… and is also a lot of fun!
I participated as a Unity programmer and game designer in the 'Bombetta' project, first winner of the Hackathon Playseriously award from SAE Institute.
https://www.sae.edu/ita/hackathon-play-seriously/